[Opportunities] Freelance branded theme park designer
- Have a vision for a ride and its design? Then design/illustration skills will be useful. It’s possible for someone to make a rough sketch of something with no artistic ability whatsoever, but good illustrators can help to flesh those ideas out for a fuller picture of the final park or ride. Designers are also needed to create the final look of the ride.
- Creativity. Visitors always want the new thing, whether it’s the fastest ride or the highest, or maybe the one with the most impressive new tech.
- Excellent maths/science skills. If you’re involved with the technical aspects of new rides, like Mike in the above video, you’ll need an excellent grasp of physics, maths and engineering. You need to understand the speed and forces involved in a ride, as well as all the stresses and strains on the cars and track.
- Being methodical is essential when you’re building a new ride, as you need to consider every single possibility of what could happen, so that nothing is overlooked.
- Great communication skills. All theme parks involve working in groups to put ideas into practice, so you need to be able to get your ideas across to large groups of people.
- Willingness to take criticism. Your ideas may get dumped, overruled or changed beyond all recognition, so you can’t take anything to heart.